Ground Stomp

Ground Stomp is a Defensive skill, reminiscent of the Diablo II  skill War Cry.

In-game
Ground Stomp only generates Fury if it hits an enemy, but it will do so even if they are immune to Stun.

Note that this skill may not be cast on the move.

Wrenching Smash skill rune is one of the easiest to use tools for the Wrath of the Wastes Set Dungeon, as it allows pulling together and stunning monsters for massive Rend without risk of being attacked by them.

Runes

 * reduces cooldown to 8 seconds, and affected enemies are also Slowed by for  seconds after the Stun ends. If the enemies hit are immune to Stun, they are Slowed immediately.
 * increases the radius to yards. Before the strike, enemies are also pulled in to the Barbarian.
 * affected enemies also suffer damage as Fire.
 * Ground Stomp generates Fury (twice as much).
 * affected enemies have a chance to drop a Health Globe. Number of Globes that can spawn at a time is limited.

Non-rune enhancements

 * Dread Iron (Legendary Belt): Ground Stomp also summons an Avalanche at the same location, ignoring cooldown of the regular skill.
 * Band of Might (Legendary Ring): after cast, take 60-80% less damage for 8 seconds.
 * Might of the Earth Set (Set Bonus for 2 items): reduces the remaining cooldown by 1 second for every 30 Fury spent.
 * Might of the Earth Set (Set Bonus for 6 items): increases damage by 20000%.
 * Horde of the Ninety Savages Set (Set bonus for 2 pieces): Stunned enemies take double damage.

Trivia

 * The attack animation of the Ground Stomp causes the ground to crack and shatter and sends shockwaves of air all round the Barbarian. This is reminiscent of the Tauren Chieftain's War Stomp skill from Warcraft III.