Double Swing (Diablo IV)

Double Swing is a Fury skill used by  in Diablo IV, based on its classic variant.

In-game
When used, hits a short-ranged cone to the left and right of the Barbarian, damaging all enemies caught in each. The cones intersect in front of the Barbarian. Damage dealt is same for both weapons, averaged even if they are drastically different.

Requires two One-Handed weapons to be equipped and switches to these when used.

Counts as Warlord skill.

Talents:

 * Fierce Brawler (5): Attack Speed is increased by 2% per point
 * Blood Thirst (5): Enemies Bleed for 4% of Critical Strike damage per point over 5 seconds.
 * Slaying Strike (5): Damage is increased by 8% per point against enemies below 30% Life.
 *  (5): Up to a 20% chance to generate 5 Fury (Fury generated increases with additional points).
 * Master of Arms (5): After using a Weapon Mastery skill, the next Double Swing is free and deals 5% increased damage per point.
 * Close Quarters Combatant (5): Deal 3% increased damage per point to enemies within melee range, but take 1% increased damage per point from enemies outside of melee range.
 * Slam (5): Up to a 3% chance per point to knock down enemies.
 * Combat Prowess (5): Damage increased by 2% per point against Immobilized, Stunned, or Slowed enemies.
 * Unbridled Rage (1): Double Swing deals 130% increased damage, but costs 100% more Fury.
 * Walking Arsenal (1): Using a different weapon increases all damage done by 8% for 8 seconds, up to 32%.