Summon Spirit Wolf

Spirit Wolf is a Druid skill in Diablo II.

Synergies

 * Gives synergy to:
 * Raven: +12% Damage per Level
 * Summon Dire Wolf: +25% Attack Rating per Level
 * Summon Dire Wolf: +10% Defense per Level
 * Summon Grizzly: +25% Attack Rating per Level
 * Summon Grizzly: +10% Defense per Level
 * Receives synergy from:
 * Summon Dire Wolf: +15% Life per Level
 * Summon Grizzly: +10% Damage per Level

Usage
Spirit Wolves are very helpful, and make for valuable minions until you qualify for Summon Dire Wolf. Spirit wolves can teleport, making twisting, winding passageways a non-issue. Even better is that they teleport "offensively", traversing gorges/rivers to attack the enemy on the other side.

At level 1, the Druid receives one wolf, with 143 health and 2-6 cold damage per bite; most consider it valuable to put 5 points in this skill immediately to maximize the number of minions. The Spirit Wolves will attract the attention of Monsters when they attack, keeping them away from their master – a feature valuable to the Druid that chooses not to rely on melee combat. You also don't have to worry about "wasting" points in Summon Spirit Wolf because their Passive Attack Rating and Defense Bonuses will apply to your Dire Wolves and Grizzly Bear (besided increasing the damage of Ravens) when you upgrade to those skills.

Unlike Spirits and Vines, all Beasts can be summoned at the same time. This combined with the fact that Spirit Wolves deal cold damage (unlike other beasts, which deal physical damage) make them usable even in late game.

Lore
''This gift of Nature allows the Druid to conjure forth one or more wolf allies who, with their mystical powers, provide the Druid a potent and ferocious colleague. ''

Skill Progression
Mana Cost: 15

Life: 71

Trivia

 * Summoning of Spirit Wolves is a recurring Shaman spell in the Warcraft universe.