Sisterhood of the Sightless Eye

The Sisterhood of the Sightless Eye (a.k.a. Sisters of the Sightless Eye) are a loosely organized guild shrouded in mystery amongst the peoples of the West. These highly skilled archers employ ancient Eastern philosophies that develop an "Inner Sight" that they use both in combat and to circumvent dangerous traps that they may encounter. Known only as wandering Rogues in the West, the Sisters conceal their secret affiliation by posing as simple travelers. Many pompous fools have made the mistake of underestimating these steel nerved women in combat and paid a terrible price for their vanity.

Lore
The members of the Sisterhood are unmatched in their use of the bow, rivaled only by the Amazons. Sisters often also carried Eun-Jang-Do daggers. The Sisterhood recruits women from all walks of life who seek refuge at Eastgate Keep and a means to forge a new destiny for themselves.

Origins
The Sisterhood branches from the Askari. Originally a group of Amazon dissidents, they stole an Askari artifact called the Sightless Eye and fled to Eastgate Keep in Khanduras. Here, they established their own unique style of martial training, focusing on bows.

The Coming of the Three
The return of Diablo at Tristram caught the guild's attention. Rogues as far as the Eastern dunes traveled to the town to test their skills against the evil that had taken hold of the village. It was also believed that untold riches waited to be discovered among the ruins of the town's Horadric monastery. Among these Rogues was Moreina, who led a Rogue band to the town. Along with the Vizjerei sorcerer Jazreth and Prince Aidan of Khanduras, the trio were able to defeat Diablo himself. Moreina returned to Eastgate.

Diablo's defeat was only temporary however, and possessing Aidan, he took upon the guise of the Dark Wanderer. Andariel, casting in her lot with the Lord of Terror, was able to corrupt the sisterhood. Moreina, who had brought a darkness with her from Tristram, was one of the first to be corrupted, taking on the moniker of "Blood Raven." Many of the Rogues turned against their brethren, and they were driven out of Eastgate Keep, either dead, scattered in the wilderness, or taking up residence in an encampment. The Rogues were left in a precarious position, as Andariel remained in their monastery, and Blood Raven raised an army of their dead to her side. The sight of their own sisters marching against them drove the surviving Rogues to despair. Salvation came in a group of heroes who were able to defeat Blood Raven and Andariel, allowing the Sisterhood to rebuild.

The Sisterhood recovered from Andariel's corruption and moved back into Eastgate Keep. The keep's training grounds hummed again with the sound of bowstrings and battlecries.

The Bloodsworn
"The rogues were outnumbered, but fought well. I will finish their fight."

- The hero, after finding the site of the ambush

By 1270, the Sisterhood was once again a viable force. However, a number of their members had formed the Bloodsworn; a group of cultists operating from the Dark Wood.

The Bloodsworn razed Blackstone Village, and closed in on its last survivors who were trying to escape, but were repelled by a group of Rogues led by Kashya. They engaged in pursuit, but were ambushed by the Bloodsworn, wounding and killing many Rogues, and forcing them to retreat. Kashya had the survivors retreat to their battlecamp, while sending a hero/group of heroes to deal with the Bloodsworn.

Kashya later led a band of Rogues against the Bloodsworn in the Forgotten Tower, but the Bloodsworn fought back savagely. Kashya sent Flavie to request aid from Akara. At round about the same time, Rogues in the Sanguine Ruins were ambushed by the Bloodsworn and either killed, or taken to the Blood Rose, so that their blood could be fed to it.

The Countess was slain by the hero/group of heroes. With the Countess dead, the Sisterhood returned to Eastgate Keep.

Dark Marsh
"Dangerous creatures dwell in the Fetid Swamp. If we have any hope of cleansing the evil that festers in the Dark Wood, we must start by cleansing the monsters that lurk within."

- A bounty posted by the Sisterhood

After the defeat of the Countess, the Sisterhood intended to cleanse the Dark Wood of the evil that festered within it. They started with the Fetid Swamp, and requested aid from adventurers in Westmarch.

The Rein of Enmity
The Sisterhood was still active during the Reign of Enmity, albeit only in remnants.

Diablo I
Main article: Rogue (Diablo I)

The character class is a Sister of the Sightless Eye. Canonically, the player assumed the role of Moreina, later known as Blood Raven.

Diablo II
The Sisterhood features prominently in the first act of Diablo II, which is also named after them. The Rogue Encampment serves as the town for this act, and Rogue Hirelings are available a third of the way through the Act. Corrupt Rogues, Corrupt Rogue Archers and Corrupt Rogue Spearwomen are common monsters.

Corrupt Rogues are also used as placeholders for female Super Uniques that are not technically Rogues, namely The Countess and Battlemaid Sarina. The Flesh Hunters in Act III are mechanically the same as Corrupt Rogues, but have nothing to do with Andariel's corruption of the Sisterhood but rather they were likely chosen as their scantily-clad attire fits in with the jungles of Kurast.

Diablo Immortal
The Sisterhood features in the Dark Wood questline in Diablo Immortal. They are represented by both friendly NPCs and the Bloodsworn, which consist of traitor Rogues.

Diablo IV
The Sisterhood is one of three possible factions the player can align with in Diablo IV.

Known Members

 * High Priestess Akara
 * Captain Kashya
 * Delpha (seer)
 * Flavie (outpost guard/scout)
 * Isolde
 * Liene

Former Members

 * Blood Raven
 * Charsi (blacksmith)
 * Coldcrow
 * Innaloth
 * Lakrii
 * Vassarici

Trivia

 * The Sisterhood may have played a role in the original overthrow of "the Countess," as she referred to them as "usurpers."