Patch 1.13c (Diablo II)

Patch 1.13c was released for Diablo II March 23, 2010.

A new Mystery has been revealed!
Information is currently unknown, but will most likely be discovered soon


 * Adventurers of Sanctuary are hereby warned once again, that a new challenge awaits you. Within Diablo's Bosses, spanning across the world from the ancient Monastery Catacombs to the Throne of Destruction, is where you'll find what you seek...

Major Bugs

 * Fixed an item dupe bug.
 * Video improvements for Intel Mac machines with OS 10.5 or greater.
 * Fixed an issue where some players could kill other players while in town ("TPPK").
 * Fixed an issue where some players could disconnect other players when they had too many active states.
 * Fixed two issues where players could stack auras in an unintended way.

Minor Bugs

 * Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killed before spawning summoned minions (Before he would only check for Uber Baal).
 * The game will no longer stop and then restart the game music after the window loses and then regains focus.
 * Fixed an issue where the game window would minimize when running in windowed mode when it lost focus.
 * Fixed an issue where the game window wouldn't center properly when it was created.
 * Fangskin should now properly drop loot in Hell difficulty.
 * Fixed an issue where auras were not re-applied to your mercenary after it was resurrected.
 * Fixed an issue where if you had two items which provided auras to a mercenary and you unequipped one, the aura from the remaining item never became active.
 * Fixed an issue where the Paladin class runeword wasn't having all of its stats applied properly.
 * Fixed an issue where the Paladin's Charge ability would become locked out if Holy Shield faded while charging.
 * Fixed an issue where the 's ability could become locked out if they were hit when they started to leap.

Specific changes/improvements

 * Respecialization is now possible! Completing the Den of Evil quest will now additionally reward 1 free respec which can be saved. Players who have already completed this quest should receive 1 free respec in Hell difficulty.
 * Increased the drop rate of high runes.
 * Support for blit scaling in windowed mode. The game can now be maximized to the largest 4:3 resolution supported.
 * Some rare drop items now have an orange color. i.e. Runes and items required for Uber Tristam.
 * Modified the gold bank limit to be a flat cap not bound by level.
 * Removed the requirements to create a hardcore character.
 * Greatly reduced the explosion damage dealt by Fire Enchanted monsters.
 * Uber Mephisto and Uber Baal's summoned minions no longer give experience.
 * Removed Oblivion Knight's Iron Maiden curse.
 * Hellfire Torch Firestorm proc rate has been reduced to 5%.
 * Users can now toggle the display of text over the Health and Mana globes by clicking on the bottom area of each orb.
 * When creating a single player game, each difficulty button is now bound to a unique key: Normal 'R', Nightmare 'N', and Hell 'H'.
 * The 'Enter Chat' Button in the battle.net waiting room is now bound to the 'Enter' key.
 * Added the windows system buttons to the game window (MIN, MAX, CLOSE).
 * Added new command line parameter '-nofixaspect' which allows users to not fix the aspect ratio to 4:3 when maximizing in windowed mode. This lets the game 'stretch' to fill your monitor.
 * Added support for '-sndbkg' command line switch. This enables sound in background.
 * Added the following aliases for pre-existing command line options, '-nosound', '-window', and '-windowed'.

Amazon

 * Immolation Arrow - Increased radius of Explosion effect by 33% and Immolation effect by 50%.
 * Immolation Arrow - Explosion effect damage increased by 20%.
 * Immolation Arrow - Increased base duration by 33%.

Assassin

 * Dragon Claw - Synergy receives 4% additional damage per point of Claw Mastery.
 * Dragon Talon - The bonus to Attack Rating per point has been increased to 35.
 * Shadow Master - Increased resistance range per point from 5-80 to 5-90.
 * Combo points awarded by combo moves now last 15 seconds, up from 9.


 * - Reduced initial mana cost by 50%.
 * Masteries - Changed critical strike chance from 0-25 to 0-35.

Paladin

 * Blessed Hammer - No longer ignores resistances of undead and demons.

Druid

 * Werebear - Damage bonus increased by 15% across all ranks.
 * Werebear - Increased health by 25% and armor by 1% per point.
 * Shockwave - Synergy from adds 5% damage per point.

Necromancer

 * Blood Golem - Removed negative shared life effect (player no longer loses life when the golem takes damage).
 * Corpse Explosion - Increased base damage dealt from 60% - 100% to 70% - 120% of corpses health.
 * Poison Nova - Increased base damage by 15%.

Sorceress

 * - Synergy receives 1% damage per point of and 4% per point of Warmth.
 * Blaze - Synergy receives 1% damage per point of Firewall and 4% per point of Warmth.
 * - Increased base damage by 15% per rank.
 * Hydra - Increased base speed of Hydra projectile.
 * Hydra - Reduced cooldown by 25%.