Inferno (Spell)

Inferno is a Fire spell in Diablo I.

General Information
Inferno creates a stream of fire, erupting in up to 3 squares in front of the caster, dealing splash damage. Damage increases at higher Character Level, but does not increase from Spell Levels.


 * Total Damage Calculation: 3 x [(Random 1-Character Level) + (Random 0-2)] + 6
 * Duration: 1, 1.25 and 1.50 seconds on three tiles (therefore damage is dealt more slowly the farther monster is from the hero)

Inferno is not a single strike projective spell, but instead attempts to hit enemies every 0.05 seconds in a straight line. This happens at three places in the fire: near, middle and far away from the caster, and happens 20, 25 and 30 times in each place respectively.

Heroes are not the only ones who can use this spell; the Balrogs located in late Caves and Hell can also use Inferno. They tend to cast it in melee combat as well as from distance.

Lore
''Inferno sacrifices the mobility of a Firebolt for pure damaging power. Rather than attempting to control the path and cohesiveness of a single bolt, the caster conjures forth an individual, focused stream of flame. Although it dissipates beyond more than a few paces, with a greater understanding of the forces at work the stream of fire can not only be extended a significant amount, but also can be maintained for a few moments more. The heat of an Inferno is more intense than that of a Firebolt as more Mana is being converted into essential energy.''