Flay

Bash is a Basic skill used by  in Diablo IV.

In-game
Flay deals less damage than other Basic skills, but adds a Bleed effect which stacks (however, each stack will have a separate independent duration). Requires a slashing weapon (Swords, Axes, Two-Handed Swords, Two-Handed Axes) to be equipped and switches to those when used.

Bleed applied is completely independent from, Blood Thirst and other Bleed effects.

Remember that Bleed effects cannot roll Critical Hits, but instead are increased in damage proportionally to the Critical Hit Chance/Damage ratio.

Counts as Warlord skill.

Talents:

 * Endless Fury (5): Fury generation increased by 2% per point.
 * Fierce Brawler (5): Attack Speed is increased by 2% per point while using One-Handed weapons. Critical Hit Damage is increased by 6% per point while using Two-Handed weapons.
 * Blood Thirst (5): Enemies Bleed for 4% of Critical Strike damage per point over 5 seconds.
 * Slaying Strike (5): Damage is increased by 8% per point against enemies below 30% Life.
 * Cut to the Bone (5): Stunning an enemy increases Bleeding on them by 4% per point for 3 seconds.
 *  (5): Up to a 20% chance to generate 5 additional Fury (Fury generated increases with additional points).
 * Gushing Wounds (1): Bleeding effects deal 45% more damage.
 * Close Quarters Combatant (5): Deal 3% increased damage per point to enemies within melee range, but take 1% increased damage per point from enemies outside of melee range.
 * Slam (5): Up to a 3% chance per point to knock down enemies.
 * Combat Prowess (5): Damage increased by 2% per point against Immobilized, Stunned, or Slowed enemies.
 * Walking Arsenal (1): Using a different weapon increases all damage done by 8% for 8 seconds, up to 32%.