Shrines (Diablo I)



Shrines are environmental objects found throughout the journey within the labyrinth beneath Tristram. Each shrine can only be used once, but they bestow a (semi)permanent effect upon the user.

Not all of these shrines are beneficial. Some have been cursed by the minions of Hell, and permanently debuff the user foolish enough to activate them, in return for trivial gains. In the PlayStation version of the game, this is especially risky since shrines do not show their names until activated.

↑- These shrines are almost purely detrimental, and the rewards do not make up for the losses at all, no matter the character class.

†- For the reason listed above, Cauldrons and Goat Shrines should be ignored in Multiplayer games. It is recommended to save beforehand in Singleplayer if one is found, and to reload and avoid it if the effect turns out to be detrimental.

¹- Multiplayer games only

²- Singleplayer games only

³- These effects fade away if the hero who earned them begins a new game.