Mage (build)

Ideal items:
 * Mara's
 * Shako (ber)
 * Wizardspike
 * 2x Spirit (shield type may vary, use an Akaran Targe with 45 to all resists mod if possible)
 * Arach's
 * 2x
 * Sandstorm Treks (preferably ethereal)
 * Magefists
 * Call to Arms in a mace with +3 to mod, and ideally an additional +3 to Conviction mod
 * 9x Paladin combat skills Grand Charm (get +45 life mod, if possible)
 * 10x 20 lifer Small Charm (get +5 all resistances mod, if possible)

Skill points:

How many points you spend in each skill is your decision, depending on if you're seeking higher FoH damage, higher hammer damage, or an even mix of the two.

The skills you are going to want to play with are Vigor, Blessed Hammer, Blessed Aim,, Holy Shock and Conviction. If you plan on achieving max block (75% chance to block), it is generally a good idea to spend a single point into Holy Shield as it increases chance to block, allowing you to spend less points in Dexterity.

Download a copy of one of the many character editors available. This way, if you make a mistake while designing your Mage, you can reattempt the build without having to create an entirely new character.

Stats themselves are as usual, spend only what you need to achieve max block (if you plan on being a max block build), be able to equip your gear and leave the rest to Vitality.