Frozen Orb (Diablo IV)

Frozen Orb is a Destruction Cold spell used by  in Diablo IV. It is a remake of the classic Sorceress spell of the same name.

In-game
When cast, sends forward a piercing Orb that fires off shards for Cold damage, moving until it reaches maximum range or a solid wall and then exploding.

In addition to its own damage, exploding Frozen Orb will also fire off s that fully benefit from enhancements of that spell (if any).

Talents:

 * Potent Warding (5): Elemental damage and resistances are increased by 2% per point.
 * Devastation (5): Critical strike chance is increased by 2% per point.
 * Precision Magic (5): Elemental damage increases over time, up to a maximum of 5% per point after 3 seconds. Attacking resets this effect.
 * Inexorable Reach (5): Damage is increased by 3% per point against enemies outside of melee range.
 * Numbing Cold (5): Chilled enemies deal 4% less damage to you per point.
 * Icy Touch (5): Cold damage is increased by 2% per point.
 *  (5): Each cast applies 4% more Chill per point.
 *  (5): After casting, next cold skill deals 4% more damage per point.
 * Frostbite (5): Damage against Chilled enemies is increased by 2% per point.
 * Burning Resonance (5): Damaging a Burning enemy has up to a 25% chance to restore 2% Mana per point.
 * Endless Winter (1): Critical strike chance against Chilled and Frozen enemies is increased by 30%, but Chill effects no longer Freeze.
 * Chill to the Bone (1): Cold damage against Frozen enemies is increased by 30%.