Megademon (Diablo II)

Megademons are a class of monster encountered in Diablo II.

In-game
The Megademons are essentially an updated version of the Balrog encountered in Diablo I, possessing the same body structure and ability to cast their own version of the Inferno Spell.

All types of Megademons have the ability to cast an Inferno spell to incinerate their opponents. Fire Resistance and fire absorb are a good way to stay safe when challenging them, while distance and a strong attack are the best solution to ensure their death.

While there are four different types of Megademons encountered in the first game, there are only three types encountered in the second game.

Variants

 * Pit Lord
 * Venom Lord
 * Venom Lord (Baal)
 * Venom Lord (Baal)

Super Uniques

 * --, whose location is unknown, and is Extra Strong and Cursed (Unused)
 * --, which is encountered in the Chaos Sanctuary, and is Extra Fast and has Spectral Hits
 * --, which is encountered in the Throne of Destruction, and is Extra Fast