Talk:Restless Slayer of Sores

Isn't an item still an item? Articles exist for normal items after all.--Hawki (talk) 10:22, August 12, 2014 (UTC)

Agree, but I just fail to see anything specific in it. It's an example of a magic item taken from RoS beta, with low-res pic. No links on this article, no explanaton of how it may be different from any other item. Maybe we can change it to be an example of Loot 2.0? Same goes for other similar articles as well.

As for normal items, well, they are base items for magic and rares, after all. Pryamus (talk) 11:16, August 12, 2014 (UTC)


 * In this case, it's best to ask Tephra. As you've probably gathered, I'm not really the person to dictate an items policy.--Hawki (talk) 11:55, August 12, 2014 (UTC)

◄► Tephra ◄► 12:32, August 12, 2014 (UTC)
 * I guess I don't know how exactly magic items work in D3. They seem to be less random than D2, but the exact extent of randomness is beyond my knowledge. If you get a weapon called "Restless Slayer of Sores", will it always be this weapon? Vice versa; if you get a weapon with these specific traits, will it always be the "Restless Slayer of Sores"? If the answer to either of these is no, then the weapon should not get its own item page. An item needs to be consistent for inclusion.
 * No to both. Like in Diablo II, each prefix and suffix indicates a range of stats, with each specific range getting a new name. Slayer is the name of the basic item, Restless is a prefix (if I am correct, + exp per kill) and "of Sores" is a suffix of Poison damage. Pryamus (talk) 13:13, August 12, 2014 (UTC)


 * If that's the case, it can probably be deleted. Same reason as monster articles - random affixes don't generate individual monster articles in themselves.--Hawki (talk) 00:00, August 14, 2014 (UTC)