Fist of the Heavens (Diablo II)

Fist of the Heavens is a Paladin Skill in Diablo II.

Lore
''This spell allows the Paladin to summon the power of holy vengeance. Manifesting as lightning from the heavens, these bolts rain down from the sky, exploding into a thousand shafts of light that radiate outwards to banish the evil from the battlefield. ''

General Information
When cast, Fist of the Heavens calls down a lightning bolt, hitting the targeted enemy for high Lightning damage.

From the impact point, four Holy Bolts spread out around the area. These bolts are not duplicates of the respective skill, but instead are resolved independently (though they highly synergize with the aforementioned skill). These Bolts only damage Undead and Demons, and provide no healing to allies.

This skill is primarily useful against large collections of undead foes, but also can be used against other monsters for the direct Lightning damage. Fist of the Heavens always hits, and ignores most obstacles in its way.

Because monsters in Hell difficulty have huge health reserves and often have high resistances, its not very effective in PvE, but shines in PvP duels.

Synergies

 * Gives synergy to:
 * Holy Bolt: +50% Magic damage per level
 * Receives Synergy from:
 * Holy Bolt: +15% Holy Bolt damage per level
 * Holy Shock: +7% Lightning damage per level

Trivia

 * When Radament is defeated, Fist of Heavens will be repeatedly cast on his body, eradicating all remaining Undead nearby.

Skill Progression
Mana Cost: 25