Incinerate

Incinerate is a Destruction Fire spell used by  in Diablo IV. It is a loose remake of the classic Sorceress  spell.

In-game
Contrary to the tooltip, enemies affected by Incinerate do not count as Burning but instead suffer constant Fire damage. This stream pierces through targets and therefore may affect more than one at a time (not unlike Disintegrate).

Every second of channeling also increases damage until the channeling stops, up to 3 seconds.

Talents:

 * Potent Warding (5): Elemental damage and resistances are increased by 2% per point.
 * Devastation (5): Critical strike chance is increased by 2% per point.
 * Precision Magic (5): Elemental damage increases over time, up to a maximum of 5% per point after 3 seconds. Attacking resets this effect.
 * Inexorable Reach (5): Damage is increased by 3% per point against enemies outside of melee range.
 * Char to Ash (5): Fire damage is increased by 6% per point each second, up to 30% per point. This effect resets when taking damage.
 * Soulfire (5): Fire damage is increased by 4% per point after standing still for 1.5 seconds. Moving cancels this effect.
 * Blaze of Glory (5): Fire Critical strike damage is increased by 3% per point.
 * Burning Resonance (5): Damaging a Burning enemy has up to a 25% chance to restore 2% Mana per point.
 * Devouring Flames (5): Each source of Burning on an enemy increases the direct damage of Fire spells by 2%, up to 2% per point.
 *  (1): direct Fire damage deals an additional 30% damage to Burning targets.
 * Frostbite (5): Damage against Chilled enemies is increased by 2% per point.
 * Endless Winter (1): Critical strike chance against Chilled and Frozen enemies is increased by 30%, but Chill effects no longer Freeze.