Prayer

Prayer is a Paladin Skill in Diablo II.

Lore
''With this aura the Paladin basks himself and all he deems faithful in a warm, healing light. His prayers for salvation carry him through the direst situations, allowing him to heal even the deepest wounds in time. ''

General Information
While active, this Aura drains the Paladin's Mana, but adds Life per second to both the hero and his allies of all types.

Although initially it may prove to be useful, the amount of Life it recovers past is simply not significant. It is generally only worth investing a point in Prayer to open up the skill tree. Cleansing and Meditation both achieve the same effect without the associated Mana cost, in addition to their additional benefits.

Prayer can be activated to help keep Hirelings and party members alive in non-intense combat and recover between battles, as the amount of life healed before the next engagement is usually negligible.

Redemption, available at Level 30, provides much higher healing for monster corpses rather than Mana. One drawback of Redemption is that it cannot heal party members.

Combat Desert Mercenaries from Normal and Hell come with this aura equipped.

Synergies

 * Receives Synergy from: None
 * Gives Synergy to:
 * Holy Bolt: +20% Life Healed Per Level
 * Cleansing: reincorporates the effect (without mana cost)
 * Meditation: reincorporates the effect (without mana cost)