Blizzard (Diablo III)

Blizzard is a Cold spell used by s in Diablo III. It is a remake of the classic Sorceress spell of the same name.

In-game
Pelts the targeted area (12 yards radius) with ice shards, causing Cold damage over 6 seconds (179% per tick) to everything the storm reaches and chilling affected targets by 60% for as long as they stay within the area of effect.

There is no limit for how many Blizzards can be summoned at a time, but multiple storms cast by the same Wizard at one location do not stack.

Runes:

 * Lightning Storm: damage type changes to Lightning, and affected enemies will also take 15% increased damage from any Lightning attacks.
 * Frozen Solid: each affected enemy will be Frozen for 2.5 seconds when first hit by Blizzard. The same enemy cannot be frozen again with the same cast.
 * Snowbound: Arcane Power cost reduces to 10.
 * Apocalypse: damage type changes to Fire, and the radius of the storm increases to 30 yards. In return, no longer chills enemies.
 * Unrelenting Storm: damage and duration increase to 1810% over the 8 seconds (226% per tick).

Non-rune enhancements

 * Winter Flurry (Legendary Source): increases damage by 125-150% to enemies in a Blizzard.

Development
Blizzard was a useful skill for kiting prior to patch 1.0.4., as it was the only way to slow the unlimited amount of enemies for as long as needed.

Prior to Patch 2.1, it was the only Force spell that could not change its damage type.