Breath of Heaven

Breath of Heaven is a Defensive Monk skill.

In-game
The healing amount scales with level (amount above is for level 70). It is the only skill in game specifically designed for group healing, as well as the only skill in game that can instantly and directly heal allies.

Runes

 * Circle of Scorn: also damages enemies within 12 yards for damage as Holy (unlocked at level 14).
 * Circle of Life: doubles the base amount healed (the Health Globe healing bonus does not change), up to to  at level 70 (unlocked at level 21).
 * Blazing Wrath: also increases the damage of the Monk's attacks by for  seconds (unlocked at level 32).
 * Infused with Light: Primary skills also generate additional Spirit per attack for  seconds after using Breath of Heaven. Other sources of generating Spirit are unaffected (unlocked at level 44).
 * Zephyr: affected allies (and the Monk) also gain + movement speed for seconds (unlocked at level 59).

Non-rune enhancements

 * Eye of Peshkov (Legendary Spirit Stone): reduces cooldown by 38-50%.

Development
Originally, this skill was known as Circle of Wrath.