Halls of Agony

"I have seen men butchered in battle, falling to their knees in a sea of corpses, screaming and crawling at red stumps. The sight of this dark place is worse. The walls are smeared with gore, some of it fresh. The cultists have been busy."

- A

The Halls of Agony is a three-level dungeon in Act I of Diablo III. It can be found directly below Leoric's Manor.

Lore
During the Darkening of Tristram, King Leoric had many people tortured in these halls as he descended into madness before his death. Two decades later, the chambers were comandeered by the Coven for the horrific rituals they use to summon demons and fuel their magic. Many villagers were taken here for this purpose.

In-game
After going through the first two levels of the Halls of Agony, the player will be led outside and follow a path that leads to The Cursed Hold, Leoric's main prison, where the ghosts of Queen Asylla and her servants beseech you to set them free from their eternal torment. After fighting through that area, a stairway leads down to the third and final level of the Halls. From there, one must fight one's way through to the Chamber of Suffering where The Butcher, the final boss of Act I, awaits. Beyond the Chamber lie the Cells of the Condemned, the final area and your main goal.

The player travels through these halls as part of the quest The Imprisoned Angel, the final quest of Act I, which has the player seeking to stop Maghda and save The Stranger. This area must be explored in order to complete the achievement There Will Definitely Be Blood.

Related Quests

 * The Imprisoned Angel