User blog comment:Knakveey/Against the Burning Hells/@comment-2154860-20150323100540

I find this article amusing mostly for the points Mosiquera raised. The writing, however is fine. First off, they did try to make Diablo III, not make a Diablo II-3D. This was evident in the completely watered down mechanics where DPS was your bottom line, the skill trees were removed, lack of stat points, removing a distinct style of play, character designs which were even cheesier than its predecessor and many set and unique items which are only kept out of novelty.

Trading is also still big in Diablo II. It's funny how that is practically nonexistent since most of the desirable items are "bound to account." Couple that with a lazily written backstory and I would have to agree completely about how miraculously they managed to snatch a piece of victory from the jaws of defeat.