Akara

"You came here seeking Akara, yes? It is time the two of you met. She may be the High Priestess of the Sisters of the Sightless Eye, but she is also like a mother to me."

- Kashya

Akara is the high priestess of the Sisterhood of the Sightless Eye, serving as its spiritual leader.

Akara is a quiet, dignified woman, who intones rather than speaks. She is naturally suspicious of outsiders. Deckard Cain described her as being soft-spoken, inscrutable, and wise. She believes that more women are needed to fight against the enemies of Sanctuary.

Biography
During her time in the Sisterhood, Akara became practiced in the use of the Sightless Eye. She oversaw the spiritual aspects of the Order, while Kashya oversaw military matters. Kashya regarded Akara as being a surrogate mother.

The Sightless Eye
When Moreina returned from Tristram, Akara felt ill at ease. She suspected that Moreina had stumbled upon some evil force beneath the town.

In 1264, when Akara was in her early forties, Eastgate Keep was captured by Andariel. She corrupted many Rogues and drove the rest of the Sisterhood out of their ancestral home. Akara ended up in an encampment in the wilderness of Khanduras. She resided in a simple hut which granted her more privacy than other areas of the camp. Akara was deeply affected by the loss of Eastgate, and Charsi feared that she blamed herself for what had happened.

Some travelers arrived in the camp, including Warriv and Gheed. She did her best to stay clear of the latter.

Afterwards, a group of heroes in pursuit of the Dark Wanderer arrived in the camp. She implored them to find a way to lift Andariel's curse. After they cleansed the Den of Evil, they gained her trust.

Aware of the threat Andariel represented, Akara bid the heroes travel to Tristram in order to find Deckard Cain. They succeeded, and later went on to defeat Andariel. She thanked the heroes for their efforts, and hoped that one day, the Sisterhood could be rebuilt.

While at the camp (or potentially in the following years), Cain entrusted Akara with a tome of Horadric origin. However, she later commented that "its strange magics were never meant for me."

After the events with Andariel, Charsi chose to leave the Sisterhood. Before she left, Akara gave her an amulet that, if used, would open a portal to the Dark Wood, in case Charsi ever had to find her way back home.

The Bloodsworn
"As you have undoubtedly seen, the Dark Wood suffers greatly at the hands of the Bloodsworn. Their leader, Lakrii, was once one of us...until her heart was broken. She abandoned us and made a new family, while tearing apart her old one."

- Akara

In 1270, Akara, still high priestess of the sisterhood, was in the Dark Wood, as she and her forces moved against the Bloodsworn. While at their camp, she was introduced to a hero/group of heroes, who told her that they had been sent by Cain; that he had hoped that she could help them find one of the shards of the Worldstone which had fallen in the area. Akara mused that a Worldstone shard could explain the Bloodsworn's power. She agreed to provide the hero(es) with assistance, and gave them the tome Cain had provided her with years prior, commenting that Cain had sent them here "to complete the circle." She gave them the tome, and instructed them to speak with Hemlir.

After failing to conduct a ritual to cleanse the Dark Wood's corruption, Hemlir turned to Akara for advice. She intoned that dark magic had corrupted the forest, and as such, dark magic was needed to bind the ritual.

Akara later travelled to the Sanguine Ruins, where she found Liene, either dead, or dying. When the hero(es) returned after slaying the Blood Rose, they found Akara grieving over Liene's body. Bitterly reflecting on the deaths of Hemlir, Liene, and dozens of sisters, Akara declared that they couldn't allow their sacrifices to be in vain. The hero(es) told her that while the Blood Rose was dead, Lakrii had sacrificed herself to the creature, and in doing so, had fully revived the Countess. Akara declared that she had to be slain, as such an evil could not be allowed to possess the power of the Worldstone. Intoning the deeds of the heroes she had encountered five years prior, she told the new hero(es) that like the ones before them, they would have to travel to the Forgotten Tower, join with Kashya and the Rogues making their attack, and slay the Countess.

Diablo II
Akara is located at the Rogue Encampment in of Diablo II. She triggers the quest when the player begins the game and the Search for Cain quest when the player finishes Sisters' Burial Grounds.

When visited she will instantly heal and rejuvenate the player character and his/her hireling. The player can also buy scrolls, potions, staves, wands and scepters from her. She's very fond of sorceresses.

Akara can reset player character's stats and skills once per difficulty level after the quest has been completed. Subsequent respecializations require a Token of Absolution.

Greetings

 * "Hello."
 * "Yes?"
 * "Greetings."
 * "The Order welcomes you."
 * "Good morning."
 * "Good day."
 * "Good evening."
 * (Return from Act II) "Welcome back, my friend. We are still cleaning the Monastery, but you are welcome to stay here as long as you need."

Gossip about Akara
Some of the other locals give their thoughts concerning Akara.

Diablo Immortal
Akara is an NPC in Diablo Immortal. She is found at the Rogue Battlecamp, introduced during the "The Horadric Bestiary" quest, and is later encountered in the Sanguine Ruins at the end of "Blood Resurrection."