Boulder

Boulder is a Wrath Earth skill used by  in Diablo IV.

In-game
Boulder rolls for a quite long range, but is relatively slow. It does not stop unless it hits a solid wall or any other impassable terrain; any enemies it hits are crushed, pushed aside, and the Boulder rolls further without losing any momentum. Any enemy it hits suffers exactly one hit and possibly a Crushing Blow.

Using this skill will transform the Druid back into Human form.

Talents:

 * Predatory Instinct (5): Deal 3% increased damage to nearby enemies per point.
 * Call of the Wild (5): Critical Strike Chance is increased by 8% per point against the Wolves' focus target. Ravens passive attacks make enemies Vulnerable for 20% of the damage dealt per point.
 *  (5): Up to a 8% chance on hit per point to Knock Down Slowed enemies for 1 second.
 * Scent of Blood (5): Deal 4% increased damage per point to Crowd Controlled enemies.
 * Feral Spirit (5): Critical Strike Damage is increased by 6% per point for 4 seconds after using a Shapeshifting skill.
 * Quickshift (1): After Shapeshifting into a different form, next skill deals 30% increased damage.
 *  (5): Critical Strikes with Storm skills increase the Critical Strike Chance of non-Storm skills by 5% per point for 3 seconds.
 * Natural Resonance (5): Earth and Storm skills deal 2% increased damage per point.
 * Primal Resonance: Earth skills deal 6% increased Crushing Blow damage per point.
 * Earthbind (5): Earth skills have up to a 5% chance on hit per point to Immobilize enemies for 3 seconds.
 * Fury of Nature (5): Enemies hit by Earth and Storm skills have up to a 20% chance to take 25% increased Critical Strike Damage from attacks per point for 5 seconds.
 *  (1): Enemies hit by Earth skills take 8% increased damage from Earth skills for 2 seconds, up to 40%.