Mana Potions

Mana Potions are consumable items that can restore your mana.

Diablo I
Diablo I Mana Potions come in two variants

Classes receive varying bonuses towards the effects of lesser Mana/Rejuvenation Potions imbibed over the course of the journey to stop the evil in the labyrinth. Generally, it comes to no argument that: It should also be known that unlike Diablo II, Mana Potions restore a % of a hero's maximum Mana, rather than a set amount.
 * Sorcerers restore the most Mana from Mana/Rejuvenation Potions
 * Bards, s, and Rogues restore a moderate amount of Mana from Mana/Rejuvenation Potions
 * Warriors and s restore a small amount of Mana per Mana/Rejuvenation Potion.

Diablo II
Diablo II Mana Potions have 5 levels with each one restoring more mana than the previous. The restoring effects of the potions are not instant, however, they work much faster than Healing Potions.

Mana Potions replenish different amounts of mana, depending on which class is using it (see table below). While in-game, you can hover the pointer over a potion in your inventory to see how many points it will restore.

Mana Potions also have a chance to double their mana regeneration based on your character's current Energy level.


 * Chance of Double Mana for Energy up to 200 if Energy is even:  
 * Chance of Double Mana for Energy up to 200 if Energy is odd:  
 * Chance of Double Mana for 200 Energy and up:  

Diablo III
Mana potions do not make a return in the third installment of the series.