Entangling Shot

Entangling Shot is a  skill in Diablo III. Compared to Hungering Arrow, it deals more damage, to one target only, but may slow the victim down.

In-game
Instead of a normal arrow, it releases a bladed chain that hits for Physical damage. The target and one other random enemy within 10 yards will be slowed down by 60% for 2 seconds, but the second target will suffer no damage. Hitting any enemy with Entangling Shot will refresh the duration of slowdown on all other entangled enemies.

Generates Hatred even if it does not hit anything (but only once per shot).

Runes:

 * Chain Gang: slows up to 4 enemies (primary target + three others).
 * Shock Collar: damage type changes to Lightning, all tangled enemies take 40% Lightning damage per second.
 * Heavy Burden: damage type changes to Cold. Slow duration increases to 4 seconds.
 * Justice is Served: damage type changes to Fire. Hatred generation increases to 7.
 * Bounty Hunter: slow amount increases to 80%.

Non-rune enhancements:

 * Hunter's Wrath (Legendary Belt): increases Attack Speed of the skill by 30% and damage by 150-200%.
 * Wraps of Clarity (Legendary Bracers): each cast reduces damage taken by 40–50% for 5 seconds.
 * Buriza-Do Kyanon (Legendary Crossbow): each shot will pierce 1-2 times for full effect.
 * Odyssey's End (Legendary Bow): enemies slowed by Entangling Shot take 100-150% more damage from all attacks.
 * Depth Diggers (Legendary Pants): damage increases by 80-100%.
 * Simplicity's Strength (Legendary Gem): increases damage by 25% (+0.5% per rank) and heals the character for 4% of maximum Life per hit (rank 25 bonus).
 * Boyarsky's Chip (Legendary Gem): Taunts the first enemy hit for 2 seconds (rank 25 bonus).
 * Embodiment of the Marauder Set (Set Bonus for 6 items): for every active Sentry, damage of Entangling Shot increases by +3000%.
 * Unhallowed Essence Set (Set Bonus for 2 items): generates 2 additional Hatred and 1 Discipline per cast.
 * Unhallowed Essence Set (Set Bonus for 6 items): deals +350% increased damage per point of Discipline the Demon Hunter currently has.
 * Gears of Dreadlands Set (Set Bonus for 2 items): gain 4 seconds of Momentum per cast, at a maximum of 20 seconds. Primary skills deal 10% increased damage per second of Momentum.​
 * Gears of Dreadlands Set (Set Bonus for 4 items): Casting against enemies will automatically shoot the last used Primary skill, and also gives 60% damage reduction while Strafing and for 5 seconds after. While Strafing, gain 8% increased movement speed for each second of Momentum.
 * Gears of Dreadlands Set (Set Bonus for 6 items): damage increases by +15,000%.

Passives

 * Night Stalker: increases Hatred generation by 4.