User blog comment:Ausir/Diablo III requires constant Internet connection/@comment-1665914-20110806215622

I'm glad to see the majority of the commentor's here aren't stuck in the clouds about this new system, I was already worried enough about a sequel to a classic game, that was being developed by a different development team. (Blizzard North was officially disbanded in 2005) My fears were not eleviated when I recieved word about the change in art design. Then I read an article on the abandonment of the old skill tree and attribute systems, which caused me to abandon all hope. But that wasn't even enough, I hear of a constant Internet Connection, and now a real-currency auction house, something Blizzard North (Majority of Runic games, present day.) wouldn't have ever stood for. Yes, Diablo was meant for social multiplayer games, but it was designed with loving attention to those who wanted to be cryptic in their rooms without the internet. Lastly, Matt Uelman won't be performing or composing the music this time around, as he is doing contract work for Runic Games. (Torchlight II, I advise you guys check this project out.) Finally, I had enough, I sent an e-mail to Blizzard threatening to boycott their product if they didn't seriously think about their development decisions. As expected, I was never responded too. I won't be grabbing Diablo III, I'll be playing Diablo, and Diablo II.