Smite (Crusader)

Smite is a Primary skill.

In-game
This attack does not follow the chain lightning pattern: instead, after hitting the main target, it splits into 3 separate shots, each homing at a random nearby target. A single chain may not hit the same enemy twice.

Runes

 * Shatter:  after a very brief delay, each target will also explode for 60% damage as Holy to enemies within 3 yards.
 * Shackle: each enemy hit also has a 20% chance to be Immobilized for 1 second.
 * Surge: increases number of secondary targets by 2.
 * Reaping: for every enemy hit, increases Life regeneration for 2 seconds, stacking up to 4 times. The amount scales with level, up to 6437 per stack at level 70.
 * Shared Fate: damage type changes to Lightning, and all enemies hit by a single chain become bound: if any two of the bound enemies venture more than 15 yards from each other, both will be Stunned for 2 seconds. Each chain is a separate binding of all affected targets, and each enemy can only be bound by one chain, overwritten by the latest one.

Non-rune enhancements

 * Golden Scourge (Legendary Flail): increases number of secondary targets by 3 (to a total of 8 with Surge rune).
 * Armor of the Kind Regent (Legendary Chest Armor): whenever Smite hits an enemy, a random second enemy within 30 yards will also be hit, each Smite resolved as a separate cast, fully benefiting from all enhancements. Will not work if there is only one enemy in range.
 * Depth Diggers (Legendary Pants): damage increases by 80-100%.
 * Simplicity's Strength (Legendary Gem): increases damage by 25% (+0.5% per rank) and heals the character for 4% of maximum Life per hit (rank 25 bonus).
 * Boyarsky's Chip (Legendary Gem): Taunts the first enemy hit for 2 seconds (rank 25 bonus).

Passives

 * Righteousness: increases Wrath generated per attack by 3.
 * Fanaticism: increases attack speed by 15%.