Upheaval

Upheaval is a Fury skill used by  in Diablo IV, loosely based on Seismic Slam.

In-game
This skill works as a long-ranged variant of the, hitting a long line instead of concentrated area, but for less damage.

Requires a Two-Handed weapon to be equipped and switches to it when used.

Counts as Berserker skill.

Talents:

 * Fierce Brawler (5): Critical Hit Damage is increased by 6% per point while using Two-Handed weapons.
 * Blood Thirst (5): Enemies Bleed for 4% of Critical Strike damage per point over 5 seconds.
 * Slaying Strike (5): Damage is increased by 8% per point against enemies below 30% Life.
 *  (5): Up to a 20% chance to generate 5 Fury (Fury generated increases with additional points).
 * Master of Arms (5): After using a Weapon Mastery skill, the next Upheaval is free and deals 5% increased damage per point.
 * Close Quarters Combatant (5): Deal 3% increased damage per point to enemies within melee range, but take 1% increased damage per point from enemies outside of melee range.
 * Slam (5): Up to a 3% chance per point to knock down enemies.
 * Combat Prowess (5): Damage increased by 2% per point against Immobilized, Stunned, or Slowed enemies.
 * Unbridled Rage (1): Upheaval deals 130% increased damage, but costs 100% more Fury.
 * Walking Arsenal (1): Using a different weapon increases all damage done by 8% for 8 seconds, up to 32%.