Heal (monster skill)

Heal is a self-effecting spell cast by monsters such as Council Members and Cantors. As the name implies, Heal heals the caster for a portion of damage.

In past versions of the game, some monsters (especially Council Members) would flee to safety when at low health and frantically cast Heal. This allowed them to fully recover from their injuries, making quests as The Blackened Temple (quest) lengthy and arduous tasks.

Nowadays Heal is no longer a real issue. Monsters don't heal as often as before and player characters should be able to out-damage the healing with relative ease.