Sorcerer (Diablo I)

The Sorcerer is a class from Diablo I.

In-game
Sorcerers are a playable class in Diablo I. They are the game's most effective spell casters. Since they have the highest maximum Magic out of all the character classes, they can effectively use the high-end spells. These high-end spells require more than just a level-one proficiency. With the sorcerer's naturally high Mana, the class can use spells repeatedly, and the class has the highest casting rate out of any other classes.

Staff Recharge Spell
The Sorcerer's skill should be used in moderation. Recharging a staff can be handy for saving gold, but every time the staff is recharged, the max number of charges is lowered by 1. This is inadvisable if you have a lot of gold, or in higher difficulty levels, where it is good to have more charges on your staves.

Builds
There are two distinct playstyles for the sorcerer. One is Artillery Mage, which sacrifice AC on equip for extra spell level bonuses (typically Naj's Light Plate, Thinking Cap and either an Arch-Angel's staff or Dreamflange with shield). The other is Tank Mage, which is more defensive, using high AC armor and helm (typically Royal Circlet and an Awesome Plate with a good suffix) along with Dreamflange and shield. For either of these Dreamflange can be substituted for Civerb's Cudgel for taking down triple immunes. It is also advised that your items have the +attribute bonus or +magic bonus because that will help a lot.

Because of how immensely powerful the sorcerer is in almost every way, even in effective vitality with Mana Shield, many players began playing variants. Arguably, one of the most famous is Beyond Naked Mage (or BNM for short). The rules are fairly simple: the BNM must only use equipment which will negatively affect his stats.

Development
A class called the magician existed in the original design document for Diablo. The magician would have the perk of being able to cast more powerful spells, and would choose from one of four schools of magic.