Hammer of the Ancients (Diablo IV)

Hammer of the Ancients is a Fury skill used by  in Diablo IV, based on its precursor from the previous game.

In-game
This skill works just like its previous incarnations, hitting a relatively small circle in front of the Barbarian for high damage.

Requires a two-handed blunt weapon (Two-Handed Maces, Staves) to be equipped and switches to it when used.

Counts as Warlord skill.

Talents:

 * Fierce Brawler (5): Critical Hit Damage is increased by 6% per point while using Two-Handed weapons.
 * Blood Thirst (5): Enemies Bleed for 4% of Critical Strike damage per point over 5 seconds.
 * Slaying Strike (5): Damage is increased by 8% per point against enemies below 30% Life.
 *  (5): Up to a 20% chance to generate 5 Fury (Fury generated increases with additional points).
 * Master of Arms (5): After using a Weapon Mastery skill, the next Hammer of the Ancients is free and deals 5% increased damage per point.
 * Close Quarters Combatant (5): Deal 3% increased damage per point to enemies within melee range, but take 1% increased damage per point from enemies outside of melee range.
 * Slam (5): Up to a 3% chance per point to knock down enemies.
 * Combat Prowess (5): Damage increased by 2% per point against Immobilized, Stunned, or Slowed enemies.
 * Unbridled Rage (1): Hammer of the Ancients deals 130% increased damage, but costs 100% more Fury.
 * Walking Arsenal (1): Using a different weapon increases all damage done by 8% for 8 seconds, up to 32%.