Leap (Diablo IV)

Leap is a Brawling skill used by  in Diablo IV, based on the classic concept from previous games.

In-game
Leap can carry the Barbarian over impassable terrain, including up and down the cliffs, but not through solid walls. General rule is that the targeted location must be accessible via reasonable indirect pathing distance.

Does not have a minimum range, so one may Leap right atop the enemy next to the Barbarian.

Counts as Berserker skill.

Talents:

 * Fierce Brawler (5): Critical Hit Damage is increased by 6% per point while using Two-Handed weapons, and Attack Speed is increased by 2% per point while using One-Handed weapons.
 * Blood Thirst (5): Enemies Bleed for 4% of Critical Strike damage per point over 5 seconds.
 * Slaying Strike (5): Damage is increased by 8% per point against enemies below 30% Life.
 * Battle Frenzy (5): using a Brawling skill grants Berserk for 1 second. Duration increased with additional points.
 *  (5): Up to a 20% chance to generate 5 Fury (Fury generated increases with additional points).
 * Concussion (5): Enemies struck by Brawling skills are Slowed by 10% per point for 5 seconds.
 * Close Quarters Combatant (5): Deal 3% increased damage per point to enemies within melee range, but take 1% increased damage per point from enemies outside of melee range.
 * Slam (5): Up to a 3% chance per point to knock down enemies.
 * Combat Prowess (5): Damage increased by 2% per point against Immobilized, Stunned, or Slowed enemies.
 * Walking Arsenal (1): Using a different weapon increases all damage done by 8% for 8 seconds, up to 32%.