Talk:Drain Life

Quick Question
Something that's always bugged me about Drains Life is the uncertainty of whether or not it could actually kill a hero, much like it did in Diablo/Hellfire. Might there be someone with an idea on that?

Ishi Clarke (talk) 03:21, February 1, 2014 (UTC)

I regularly make Malice for my melee characters and have given Malice weapons to my hirelings. It won't cause you to die, but if it is your active weapon, your health globe will be empty when you join a game, which is usually solved by talking to a healer or ensuring it isn't your active weapon. The Hireling's life regeneration is also higher than Malice's life drain, so they won't die from its life drain ability, but could put a bit of stress on it when poisoning is involved. Breywood (talk) 14:45, February 1, 2014 (UTC)

◄► Tephra ◄► 21:33, February 1, 2014 (UTC)
 * Does it stop draining when you hit 1 life point like poison then? The specifics should probably be mentioned in the article, though if Malice is the only item with drain life, I think this page should redirect to Malice where the information can reside as a note.


 * Yes, it does stop when it reaches 1 point.  There is one other item, called a Constricting Ring which is carried over from D1 but it was never enabled as a drop. Breywood (talk) 00:53, February 2, 2014 (UTC)