Deep Freeze (Diablo IV)

Deep Freeze is an Ultimate Cold spell used by  in Diablo IV.

In-game
This spell temporarily makes the Sorceress invulnerable, as well as Chills and instantly Freezes enemies around her with increased duration. The area Frozen and damaged is large, but the Cold damage inflicted is relatively low. Still, this spell in fact paralyzes the entire battle for several seconds.

Talents:

 * Potent Warding (5): Elemental damage and resistances are increased by 2% per point.
 * Devastation (5): Critical strike chance is increased by 2% per point.
 * Precision Magic (5): Elemental damage increases over time, up to a maximum of 5% per point after 3 seconds. Attacking resets this effect.
 * Inexorable Reach (5): Damage is increased by 3% per point against enemies outside of melee range.
 * Numbing Cold (5): Chilled enemies deal 4% less damage to you per point.
 * Icy Touch (5): Cold damage is increased by 2% per point.
 *  (5): Each cast applies 4% more Chill per point.
 *  (5): After casting, next Cold skill deals 4% more damage per point.
 * Frostbite (5): Damage against Chilled and Frozen enemies is increased by 2% per point.
 * Burning Resonance (5): Damaging a Burning enemy has up to a 25% chance to restore 2% Mana per point.
 * Endless Winter (1): Critical strike chance against Chilled and Frozen enemies is increased by 30%, but Chill effects no longer Freeze.
 * Chill to the Bone (1): Cold damage against Frozen enemies is increased by 30%.

Trivia

 * This spell is reminiscent of the World of Warcraft Mage spell Ice Block.