Elder Rift

"All that's left of those days is this, the Elder Rift. There's lots of rumors about why it's here...but the important part is what it can do. Adventurers like yourself use it to prove their strength and get rewards. I've never entered myself, but it certainly brings me a lot of customers at the smithy. Supposedly it activates with these objects called Crests. Here, you can use this one to try it when you get a chance..."

- Charsi

The Elder Rift is a gameplay feature of Diablo Immortal.

Lore
"Well, the writings I've seen speak of the Elder Rift in the same breath as these gems. Legends upon legends, it seems. Still, I believe the royal mages recently made a breakthrough involving something called crests..."

- Deckard Cain

The Elder Rift pre-dates the founding of Westmarch. Its existence was known of, but for much of the city's history, the Rift was apparently inactive. By 1270, however, Westmarch's Royal Mages had made a breakthrough in the activation of the device involving crests. Permission was given to merchants to sell crests to adventurers to enter the Rift. Unfortunately, every adventurer who entered the Rift failed to survive the experience. This changed with a hero/group of heroes who entered the Rift, survived, and brought tales of the treasures and horrors they'd encountered to Jondo Mouren. Overjoyed, Mouren declared that business would boom once word of the treasures inside the Rift spread, unworried by the countless adventurers he'd previously sent into the Rift to die.

Gameplay
The Elder Rift is similar to Nephalem Rifts from Diablo III. Using crests, players can stack up modifiers for the Rift to amp up the challenge – and the rewards. The Elder Rift can yield both runes and legendary gems. Eternal Orbs also act as modifiers.

Overview
The Elder Rift is a replayable dungeon that can be completed in a few minutes.


 * 1) Rare and Legendary Crests can be used to add modifiers to the Rift.
 * 2) Modifiers can help or hinder both characters and monsters.
 * 3) The number of modifiers is determined by the highest number from Crests among everybody in the party.

Fading Embers
 * 1) Every Crest awards Fading Embers to every member of the party.
 * 2) Bring your Fading Embers to the Fading Ember Trader who sells runes and Legendary Gems.

Trivia

 * There is evidence that the Rift is of nephalem origin. It pre-dating Westmarch matches the timeline of nephalem situation in the area (e.g. Corvus), and the crests used to gain access to the Rift bear Daedessa's visage. Similarly, the objects found inside could be of nephalem origin.