Spike Fiend

"Spike Fiends are slightly larger and nastier and fire their quills as warning shots to deter opponents."

- Monster summary

Spike Fiends are a type of monster.

Lore
Spike Fiends are troublesome, quadrupedal scavengers found in mountainous regions. Their armored backs are festooned with thick, dagger-like spines. Tough for their size, they arch their backs to fire these quills at prey or threatening predators. These quills, which they fire one at a time, can travel up to 50 feet. They can sense and track other creatures by their scent. More developed variants have a more vicious rate of fire and tend to fire in volleys. In 1264, caravans traveling to the Rogue Pass reported several attacks by these aggressive monsters.

In-game
Spike Fiends are found in of Diablo II. They attack by clawing their enemies or by firing one of their many quills on their backs. Some species tend to group together and fire volleys of quills. Their habitat includes the wilderness and even near human built structures, including the cloister levels in the Rogue Monastery. This variant is found in the Dark Wood.

Spike Fiends have a 5/15% chance to deal Cold damage with quills in Nightmare and Hell difficulties.

Stats
Note: Damage 1 and Attack Rating 1 are the stats for the monster's melee attack, while Damage 2 and Attack Rating 2 are for its ranged quill attack.

Variants

 * Quill Rat
 * Thorn Beast
 * Razor Spine
 * Bush Barb (cut)

Super Uniques

 * Flamespike the Crawler -- Super Unique Razor Spine, removed in Diablo II: Lord of Destruction

Development
Beta montype.txt file makes reference to Ice Rat, which is the old name of Quill Rat (Confirmed by monster planning sheet of Act I which also names them "Ice Porcupine").